Loyola Enterprises

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Blueberry3DBlueberry3D - 3 components for a complete terrain suite

Blueberry3D® solution is made of 3 separate products to address the full Viz-sim requirements for Virtual terrain.

Blueberry3D Terrain Editor

Terrain EditorBlueberry3D Terrain Editor is the Blueberry3D standalone content creation tool. It is a complete, visual and interactive environment with a logical and intuitive workflow to fully design in no time a new visual database directly from geographical raw data (DTED/DFAD elevation data, GIS vector data, Imagery) and existing 3D models (or terrain) in OpenFlight format.

Through several parameters the end-user will define and set the procedures that will generate the 3D content from the geographical raw data. Those procedures will then refine the geographical data resolution by adding 3D details and textures thanks to fractal and procedural oversampling.

BB3D DetailsBlueberry3D Terrain Editor provides several editing tools dedicated to:

  • Elevation data modification
  • GIS vector data edition
  • Imagery correction
  • Landuse Maps creation
  • Ground Layers definition
  • Vegetation & grass scatterer
  • Roads, rivers, powerlines, buildings
  • 3D preview

Blueberry3D Terrain Editor supports XP, Vista and 7

Blueberry3D RT Integration Kit

Before being able to vizualise your Visual database in your simulation system, the Blueberry3D technology must be integrated to your rendering engine. That's the purpose of the Blueberry3D RT Integration Kit. It contains:

  • a Software Development Kit (SDK)
  • IG plugins (VR-Vantage, VegaPrime, OSG)
  • Documentation and Samples

The Blueberry3D real-time engine also supports dynamic terrain and content, making it possible to visualize in real-time: creation of craters from explosions, digging of trenches or destroyed walls or other content.

With version 3.0, it is also taking full advantage of multi core processors with support of parallelization and multi-threading. This has drastically improved Blueberry3D performances to visualize even more details in real-time.

Blueberry3D RT Integration Kit also includes Blueberry3D Optimizer that helps to optimize the Visual database by tuning Real Time parameters considering the targeted hardware and expected performances.

Optimizer tuningBlueberry3D Optimizer consists of a standalone viewer allowing the end user to run and fly through the database in order to assess the result in terms of visual quality and performances. It proposes several services in order to help for the tuning such as statistics, diagrams and indicators.

This process does not modify the 3D database definition, but helps to tune real-time parameters for Blueberry3D. Depending on available system resources Blueberry3D is balancing between the level of detail displayed and the objective to keep a stable 60 Hz frame rate.

Blueberry3D RT Integration Kit supports XP, 7 and Linux

BB3D global workflow

Blueberry3D Tactical Terrain SDK (Available for agreed Beta-testers only)

To complete Blueberry3D terrain suite, Blueberry3D team is developing a prototype product which should once again push the enveloppe.

Blueberry3D Tactical Terrain SDK aims to provide CGF based applications with the same level of detail and realism than the one displayed in the IG, in order to enhance consistency. It integrates specific procedural solving rules to support CGF back-endsí needs and constraints in terms of terrain queries, number of entities and performances.

It can perform thousands LOS or HAT queries at the same time for entities spread all over the visual database, with centimetric terrain precision.

Blueberry3D Tactical Terrain SDK is provided with a VR Forces plug-in sample.

From VRF to VRV

Contact us for pricing options and additional information:
(757) 498-6118 Ext - 101
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